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Orion Renderer is a physically based renderer with realtime DirectX 12 preview written in c++. Requires 64 bits Windows 10 and at least SSE4 to run. Orion will automatically choose at runtime beetween SSE4 and AVX2 depending on the device.
Two raytracing modes are supported :
For more information: https://trylz.github.io/OrionRenderer/ |
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