Ten years ago, Steve Paget took the initiative to launch the TC-RTC as a *temporary* replacement for the IRTC, after a vivid discussion by concerned participants to the legendary defunct competition. During those ten years, we have witnessed the much regretted and untimely death of Steve in 2010, but also a succession of successful competitions, or challenges as Steve preferred to call them, yielding some of the most striking examples of computer graphics generated images.
When Stephen and I took over in 2010, we did not expect to be still here, ten years after the first competition. We have seen some fluctuations in the enthusiasm and readiness to contribute new work to the challenges. Indeed, the concept introduced by Steve for using book titles as competition headers has often been met with some confusion. Maybe we should have innovated at some time but we were keen to continue Steve's work and in his spirit.
However, after seven years of running the TC-RTC site, Stephen and I have come to the decision that we do not want to continue indefinitely. So we have decided to call it a day and to close down the site in the course of 2017. The times have changed and we do not expect that anyone is ready to take over our job and instil new life in the TC-RTC but if anybody feels the urge to do just that, he or she is welcome to contact us.
There is on the other hand, an alternative to the TC-RTC in the making. Normand Brière, aka DrNo, a stalwart member and participant of the TC-RTC, has already launched an alternative forum replacing the troubled TC-RTC one. He is planning to launch a new competition site when the current TC-RTC closes down.
This Is Not A CHequered Plane challenge!
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Noa of Arc![]() |
Created On: 04/01/2019 22:36:30 Edited By Noa of Arc On: 04/01/2019 22:37:53 I ALSO want to see the best 3D stills and animations artwork that you can develop using the rendering program and tools of your choice for the given subject. Over the 'Internet' and home-computing years, there have been many advancements in computer chip technology, which has enabled us budding 3D artists to actually do what we want to do. One usage that has catapulted in popularity on home computers is the ability to make/develop a still image or animation using various 3D rendering and raytracing programs used along with associated 3D modelling and texture software. |
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